![Any idea how to prevent this from happening after rigging? To rig I used auto rig pro. Also is there a way to ensure that the model does not overlap, stretch or Any idea how to prevent this from happening after rigging? To rig I used auto rig pro. Also is there a way to ensure that the model does not overlap, stretch or](https://preview.redd.it/ksud6y25p8971.png?width=614&format=png&auto=webp&s=c22423c36175a3dce8ac92b00a97184f81d43201)
Any idea how to prevent this from happening after rigging? To rig I used auto rig pro. Also is there a way to ensure that the model does not overlap, stretch or
![SOLVED] Skeleton Root Bone Problem - Blender Auto Rig Pro Export - Character & Animation - Epic Developer Community Forums SOLVED] Skeleton Root Bone Problem - Blender Auto Rig Pro Export - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/9/d/9d084c574a2b7e176b8625270cd1299520060a27.jpeg)
SOLVED] Skeleton Root Bone Problem - Blender Auto Rig Pro Export - Character & Animation - Epic Developer Community Forums
Auto-Rig Pro 3.60 | Auto-Rig Pro 3.60 officially released! Enjoy approximately 16 new features for rig, skin, smart and export improvements!... | By Auto-Rig Pro for Blender | Facebook
![Artell on Twitter: "Glad to announce an alpha version of Auto-Rig Pro for Blender 2.8 will be released soon! #b3d #autorigpro https://t.co/A68iontDA0" / Twitter Artell on Twitter: "Glad to announce an alpha version of Auto-Rig Pro for Blender 2.8 will be released soon! #b3d #autorigpro https://t.co/A68iontDA0" / Twitter](https://pbs.twimg.com/media/DrMmgUYX0AAO67B.jpg)